“Doctrine and Covenants Scripture-Story Grab Bag,” Friend, Mar. 2001, 24
Doctrine and Covenants Scripture-Story Grab Bag
To play this scripture-story game, mount pages 24–25 onto lightweight cardboard; let dry. Cut out the picture cards and put them into a small, sturdy bag. Without peeking, the first player picks one card from the grab bag and tells something that the card reminds him or her of that he or she has learned from the Doctrine and Covenants or from Church history.* There are no wrong answers, but the player must explain why the card reminds him or her of that principle or story. For example, the PRISON card might remind you of Joseph Smith in Liberty Jail, of the spirit prison, or of something else. If the player can’t think of a story, the other players may help. If no one can think of a story, look up the card’s word in the Index at the back of the Doctrine and Covenants and find a scripture about it.
Adam |
Baptism |
Book of Mormon |
Celestial Glory |
Child |
Death |
Doctrine and Covenants |
Jackson County |
Jerusalem |
Joseph Smith |
Key |
Mansion |
Marriage |
Martyr |
Needy |
Priesthood |
Prison |
Prophet |
Sacrament |
Second Coming |
Song |
Telestial Glory |
Temple |
Terrestrial Glory |
Testimony |
Tithing |
Urim and Thummim |
Vision |
Wagon |
Witnesses |
Word of Wisdom |
Zion |